General play style, Jungle routes, Pros and Cons
PROS
Consistent AoE damage
Amazing initiation
Good chasing
Fast clear speed
Very tanky
CONS
Needs first blue or he will fall apart
Easily invaded
Relies heavily on landing your bandage toss
If you miss your ulti, you may lose the game off it
Doesn't have very much CC outside of his ulti
JUNGLE ROUTES
STANDARD BLUE START
Very simple wolves, blue, wraiths, wolves, red, wraiths, then gank as you see fit.
AGGRESSIVE BLUE START
Wolves, smiteless blue, straight to red and start the gank train.
STANDARD RED START
Amumu isn't as blue reliant as you would think, he can start red and be fine as long as he gets the blue at some point.
Anyways, wraiths, red, golems, wraiths, wolves, and blue, you won't have enough life to start ganking with this path but it is still an option.
THINK YOUR GOING TO GET INVADED PATH
Start wraiths, red, see if you can get a smiteless then immediately head to blue. Securing your buffs is key here. Then either gank if you see an opening or continue to farm your jungle up.
If your for sure the enemy jungler is in your jungle, you can go man mode as see if you can take there buff and get out before they get there.
IF YOU GET BEHIND
If you get behind due to jungle invasion, there's 2 ways to deal with it. Option A. is to tell your team your behind and farm up to 6 as fast as possible to try to make some plays. Option B. If you are confident in your abilities to land a bandage toss, you should gank more often to bring you back into the game. If it helps, ask your mid laner if you can take the second blue to help you out a little more.
EARLY GAME
This is what makes or breaks Amumu as a jungler, if he has a good start, he is going to become a monster. But if he doesn't, it is going to be slow and miserable.
Most people know by now that if you shut down an Amumu early, he is not going to be as effective so they will try to take advantage of your weak early game. If you suspect an level 1 invade, ask for wards around your blue buff to see if they are coming. If they are, go to there blue immediately. Watch the enemies positioning, if they start to leave your blue area, you should as well, because it most likely means they have it warded.
AS LONG AS YOU GET A BLUE BUFF YOU WILL BE FINE is basically how his early game is decided.
MID GAME
This is where the outcome of a game is usually decided. When you have your ulti up, you should be looking for a fight. Force a dragon, set up a gank, invade the enemy jungle whatever you have to do to gain an advantage, because Amumu's ult is so potent for securing kills, and making plays.
LATE GAME/ TEAMFIGHTS
This is where Amumu shines. If your team is even or slightly ahead, you should always be trying to force a fight. Push towers, force or bait baron/dragon.
Your job in a team fight is to start the fight and do as much damage as you can by crying on people. Because Amumu doesn't have very much CC to peel for your allies, so you need to just be an annoying little bugger. But remember, the longer the fight goes on, the more damage you are going to get out with your tears.
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